AiArt6 – Inpainting Revisited

AiArt6 – Inpainting Revisited

I don’t like failing to solve a puzzle, so when I ended the Inpainting article on a defeat, I had to figure out a way to do it. So I did some research, and delved into features I don’t fully understand. I just knew that there were ways of making the engine...
AiArt 5 – Outpainting

AiArt 5 – Outpainting

I’d wanted to cover this topic in the last article, but underestimated how much space was required just to talk about inpainting. This is a similar process, but on adding more detail outside the bounds of the original. As a reminder, the workspace left off set...
AiArt4 – Inpainting

AiArt4 – Inpainting

In the upscaling article, I talked about some of my LoRAs producing too many figures in a piece. I used that as the entire excuse to discuss how to make the image just bigger. But what about when you don’t want to change the figure’s size and just want to...
AiArt3 – Upscaling and Resampling

AiArt3 – Upscaling and Resampling

When messing around with various LoRAs, I found a few which tended to create additional unwanted figures within the image. After some testing, I found that it was the result of my habit of creating images at 1024×1024. When the width was halved, the extra people...
AiArt2 – Decoding the Variational Autoencoder

AiArt2 – Decoding the Variational Autoencoder

In my previous article on AI Art, I admitted to not knowing what the VAE does. I did find that it stood for Variational Autoencoder. The rest was just a magic black box. The articles I tried to reference threw a lot of math at me. So I decided to approach the question...